F1, back in 2010

Here the original post for the supplement we published back in 2010

Project manager: Luis Chumpitaz
3D artist: William Navarro
Researcher: Karina Aricoche, German Fernandez
Information graphic: German Fernandez
Text edition: Lisa Reinisch

A online version was later developed by William Navarro and David Macedo.

The part from what I am most proud about this project is resumed in one word: teamwork. The workload was distributed accordingly to th skills of each one of the team members, allowing them to dedicate effort to specific parts. While I was  checking the overall structure of the infographic, the pages show in all their splendor the patient work made by William Navarro in the 3d models that are rendered in full color and size in each spread. Now I remember that he was struggling each month, as the racing teams were changing the cars for almost every circuit. The way we assembled this visualisation was very rudimentary as we made many of the tables manually before generating the graphics; no tableau, no d3.js. But the spirit is the same, and collecting the data and mining it is always the heavy lift part. After we finish many of the spreads , they were passed to the art director, Luis Chumpitaz, to make changes that refined the work.
The way F1 cars are designed is exemplary for the many lessons it teaches about design decision-making and production processes,as well as continuous improvement. There is a compromise between speed and control  that requires a delicate balance. There is not one car model, but a continuous work in progress, borrowing from rivals, mixing and remixing structures, all changes inside the set of rules that are given by the F1 governing body.  What we see every time these machines perform, are processes being tested in public, a set of decisions put to trial, a decision making evaluated.

Here more pics from the interior pages:
The lesser known teams back then, Lotus, Toro Rosso, HTR...